![]() ![]() With currency used to unlock these extras earned through playing pretty much any mode in the game, you always feel like you’re being rewarded for your time. ![]() The number of unlockables within the game feels generous offering everything from color swaps and new outfits to game modes and music tracks. Disappointing but to be perfectly honest this game is best played with a group around a big screen. All this action going on doesn’t impact the performance when running in docked mode however handheld does see the frame rate reduced to thirty frames a second. The sort we’ve come to love from series such as Super Smash Bros. Sure some may find four players battling it out on a single screen chaotic, but it’s the fun kind. Whether playing with two, three or four players the experience is nothing short of exhilarating. Unsurprisingly multiplayer is where the game truly shines offering plenty of match types and options to tweak to your pleasing. It’s the overall lack of variety that ultimately hurts the single-player options most – particularly the arcade mode – the game neglecting its varying match types and the inclusion of more than two combatants. It’s short and rather forgettable much like the game’s arcade mode which again focuses on two-player battles one after the other in quick succession. Much like fighting games before it, story mode amounts to little more than a series of one-on-one battles with sprinklings of plot slotted between. The game does its best to offer something for the single-player including a story mode, one whose narrative tries to develop its futuristic world, the illegal anti-gravity ball-based sport and its goofy characters. What starts off as a relatively gentler moving game quickly escalates into absolute chaos, the deadly projectile ricocheting about the screen so fast keeping up with it becomes nigh impossible. More importantly, the ball’s speed will increase with every successful hit – doubling should it be spiked downward. The ball can be angled when hit making things both unpredictable and difficult for your rivals to deal with. Players compete on a 2D stage (not too unlike a fighter) free to move and jump about with surprising flexibility. The aim of Lethal League Blaze is to take out your opponents by physically striking them with a ball. It’s a unique type of “sport” to explain but one never short on excitement. Lethal League Blaze – the sequel to the much loved Lethal League which itself evolved from a simple browser-based game – falls under that same hybrid category taking elements of baseball, dodgeball and blending it together in a very fighting game-like environment. Windjammers is one such example that took the relatively relaxing pastime of disc throwing (or Frisbee if you prefer) and turned it into a one on one adrenaline-fueled battle of reflexes and nerves. I do love it when a game takes elements from existing sports to form their own exciting and unique creation. ![]()
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